Every roll adds a character to your Backpack. The Index shows how rare each base character is, while the income stat shows how much Cash that copy can earn when placed on your plot.
28 characters

Naroto
- Base Index odds
- 1 in 2
- Base income
- $1/s

Ichiga
- Base Index odds
- 1 in 3
- Base income
- $2/s

Ginyou
- Base Index odds
- 1 in 4
- Base income
- $2/s

Aizan
- Base Index odds
- 1 in 6
- Base income
- $3/s

Krillan
- Base Index odds
- 1 in 11
- Base income
- $5/s

Inasuke
- Base Index odds
- 1 in 15
- Base income
- $7/s

Tien
- Base Index odds
- 1 in 20
- Base income
- $8/s

Nezuka
- Base Index odds
- 1 in 28
- Base income
- $11/s

Friza
- Base Index odds
- 1 in 52
- Base income
- $17/s

Kakeshi
- Base Index odds
- 1 in 95
- Base income
- $27/s

Perfect Zell
- Base Index odds
- 1 in 140
- Base income
- $34/s

Tanjuro
- Base Index odds
- 1 in 240
- Base income
- $53/s

Todoraki
- Base Index odds
- 1 in 325
- Base income
- $66/s

Bakuga
- Base Index odds
- 1 in 450
- Base income
- $83/s

Deko
- Base Index odds
- 1 in 850
- Base income
- $132/s

Hasoka
- Base Index odds
- 1 in 1,200
- Base income
- $170/s

Zaro
- Base Index odds
- 1 in 1,700
- Base income
- $219/s

Goko
- Base Index odds
- 1 in 3,500
- Base income
- $371/s

Super Saiyen
- Base Index odds
- 1 in 5,000
- Base income
- $480/s

Todoh
- Base Index odds
- 1 in 11,000
- Base income
- $851/s

Maheto
- Base Index odds
- 1 in 16,000
- Base income
- $1.1K/s

Madera
- Base Index odds
- 1 in 25,000
- Base income
- $1.5K/s

Sakuna
- Base Index odds
- 1 in 38,000
- Base income
- $2K/s

Enol
- Base Index odds
- 1 in 290,000
- Base income
- $9.1K/s

Gujo
- Base Index odds
- Check in game
- Base income
- Check in game

Levy
- Base Index odds
- Check in game
- Base income
- Check in game

Pikolo
- Base Index odds
- Check in game
- Base income
- Check in game

Zenitsa
- Base Index odds
- Check in game
- Base income
- Check in game
No characters match that name.
How to read Index odds
An Index value such as 1 in 240 describes the base entry for that character. It is a useful rarity comparison, not a personal drop-rate promise. Your dice, Luck upgrades, and active boosts change the roll you actually make.
Characters without a recorded number are still included so you can recognize them. Open the character in your Index or Backpack to check its current values.
Build around the copies you own
Start with income, then compare the full unit. A character with a better Grade, Trait, size, or mutation can outperform a rarer base copy. Keep the stronger earner on a pedestal while you test a replacement.
For Tower teams, check Damage and Health as well. Index odds describe rarity; they do not rank combat strength.
Before selling a duplicate
- Compare both copies in the Backpack.
- Check Grade, Trait, size, and mutation.
- Keep the copy with the stronger useful stats.
- Replace a placed earner only when the new unit improves your Cash output or Tower team.
Use the Traits guide before spending Trait Rerolls, and review Inventory and Selling before clearing a full Backpack.