Dice set the Luck multiplier applied to every roll. Compare the full shop path from Fire to Chrono, then choose a target that your current income can reach without freezing the rest of your upgrades.
| Dice | Rarity | Luck | Price |
|---|---|---|---|
Fire | Uncommon | 5x | $2.5K |
Water | Uncommon | 10x | $10K |
Nature | Rare | 20x | $75K |
Lightning | Rare | 42x | $500K |
Ice | Rare | 100x | $4M |
Magma | Epic | 200x | $30M |
Storm | Epic | 400x | $200M |
Shadow | Epic | 750x | $1.5B |
Light | Legendary | 1,500x | $12B |
Blood Moon | Legendary | 3,000x | $100B |
Void | Legendary | 6,000x | $750B |
Solar | Mythical | 12,500x | $5T |
Lunar | Mythical | 25,000x | $37T |
Galaxy | Divine | 50,000x | $150T |
Black Hole | Divine | 100,000x | $1Qa |
Dragon | Exotic | 200,000x | $8.5Qa |
Royal | Exotic | 400,000x | $100Qa |
Prismatic | Celestial | 1,000,000x | $1Qi |
Arcane | Celestial | 2,000,000x | $12Qi |
Corrupted | Secret I | 5,000,000x | $150Qi |
Titan | Secret I | 10,000,000x | $1Sx |
Chrono | Secret I | 25,000,000x | $15Sx |
22 dice
Choose your next dice
Early purchases come quickly, so Fire through Magma work best as short stepping stones. Storm and Shadow need a healthier income base. From Solar onward, the price jumps are large enough that Money upgrades, stronger placed characters, and Rebirth multipliers matter as much as the next Luck number.
More Luck improves the roll, but it does not guarantee one particular character. Use the Characters page to compare Index odds, and keep enough Cash flowing to recover from the purchase.
Late-game price abbreviations
- Qa means quadrillion.
- Qi means quintillion.
- Sx means sextillion.
Shop values can move with game updates. Check the current card before making a long save.
Fire
Water
Nature
Lightning
Ice
Magma
Storm
Shadow
Light
Blood Moon
Void
Solar
Lunar
Galaxy
Black Hole
Dragon
Royal
Prismatic
Arcane
Corrupted
Titan
Chrono